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Profiles ​

A profile is one independent set of mods for a game. Most people end up with three or four per game, scoped by what they're doing - solo, with friends, hardcore-mode, vanilla-with-fixes-only.

Why profiles ​

Without profiles you'd be uninstalling and reinstalling mods every time you wanted to play differently. Profiles let you build a setup once, name it, and switch to it in a click.

Each profile keeps its own:

  • Installed mods (and which versions)
  • Mod configs
  • Enabled/disabled state per mod
  • Custom load order

The Profiles page ​

Profile page

Each card shows the profile name, mod count, an active badge if it's the one currently selected, and (if you're signed in to cloud sync) a synced badge.

Creating ​

Click New profile, give it a name, hit Create. The new profile starts empty. There is a hard limit of 20 profiles per game.

To clone an existing profile (same mods, configs, load order), use the duplicate icon on its card.

To import a profile from someone else, see Sharing below.

Switching ​

Click a profile card to make it active. The switch is instant. The Mods page and the launch button now use the new profile.

Renaming ​

Each profile card has a pencil icon that opens a rename prompt.

Deleting ​

Each profile card has a trash icon. Zephyr asks for confirmation. There's no undo - if you might want it back, share/export it first.

Sharing ​

The Mods page header has two buttons that drive sharing:

  • Share Profile generates a short code for the active profile and copies it to your clipboard.
  • Import Code opens a dialog where you paste a code to import the recipe into a new or existing profile.

Zephyr also accepts .r2z profile files dropped onto the window or opened via the OS file association. There is no in-app button to export a profile as a file.

The mod binaries aren't part of the recipe; the recipient's Zephyr re-downloads them from Thunderstore / CurseForge. Locally imported mods are bundled into the recipe because there's no source to re-download from.

Cloud sync ​

Once you sign in with Discord on the Profiles page, each profile card gets a cloud-upload action that opts that profile in to cloud sync. The mods themselves are re-installed locally from their source on each machine - Zephyr doesn't upload mod files, just the recipe.

Cloud sync details ->

Released under GPL-3.0.